/*
  This file will be overwritten by wxDev-C++ at every compile.
  Do not edit this file as your changes will be lost.
  You can, however, include this file and use the defines.
*/
#ifndef LARIO_PRIVATE_H
#define LARIO_PRIVATE_H

/* VERSION DEFINITIONS */
#define VER_STRING	"2.3.4.41"
#define VER_MAJOR	2
#define VER_MINOR	3
#define VER_RELEASE	4
#define VER_BUILD	41
#define COMPANY_NAME	"ModShop"
#define FILE_VERSION	""
#define FILE_DESCRIPTION	"A Fun Mario Bros Clone"
#define INTERNAL_NAME	""
#define LEGAL_COPYRIGHT	""
#define LEGAL_TRADEMARKS	""
#define ORIGINAL_FILENAME	""
#define PRODUCT_NAME	"Lario"
#define PRODUCT_VERSION	""

#endif /*LARIO_PRIVATE_H*/
